Have you ever dreamed of being able to play as a zombie or a skeleton and not the usual steve? Have you ever dreamed of being able to swim with the freedom of a drowned? If the answer is yes this add-on is for you!
This add-on adds the ability to transform into other mobs. You can turn into:
Zombie
Husk
Zombie Pigman
Drowned
Enderman
Skeleton
Stray
Wither Skeleton
Creeper
Blaze
Cow
Pig
Sheep
Chicken
Iron Golem
Villager
Zombie Villager
Witch
Vindicator
Evoker
Pillager
How to morph?
To turn into other mobs you have to craft a new item called Identity Absorber. This is the recipe:
After you have to right click the mob you want to morph into with Identity Absorber equipped in main hand. If you want to return normal you have to do the same with with a mob like to that in which you are morphed.(Example: if you are a zombie you have to find another zombie to return normal player) or die.
Player Totem
Sometimes it’s difficult finding a mob like which you are turned to and you are forced to die. But now you can craft the Player Totem. When you hold this item in hand you instantly return to player form. This is the recipe:
Every of these mobs give you new abilities but also new weakness. For example, turning into a monster is very advantageous because no monster will attack you but the iron golems will.
Zombie
Usually ignored by monsters
Attacked by iron golems
Burns in daylight
Killing a villager cause his zombification
Attack damage = 1.5 hearts
Husk
Usually ignored by monsters
Attacked by iron golems
Killing a villager cause his zombification
Attack damage = 1.5 hearts
Attacking other players give to them hunger effect
Drowned
Usually ignored by monsters
Attacked by iron golems
Burns in daylight
Killing a villager cause his zombification
Attack damage = 1.5 hearts
Breath in water
Fast swim
Zombified Piglin
Usually ignored by monsters
Attacked by iron golems
Immune to fire and lava
Killing a villager cause his zombification
Attack damage = 2.5 hearts
(Model used is zombie piglin but characteristics are from old zombie pigman)
Enderman
Usually ignored by monsters
Attacked by iron golems
Life = 20 hearts
Attack damage = 3.5 hearts
Height 3 blocks, you can’t pass trough door
Skeleton
Usually ignored by monsters
Attacked by iron golems
Burns in daylight
Arrows had the same damage and trajectory of the arrows shot by normal skeletons
Attack damage = 1.5 hearts
Stray
Usually ignored by monsters
Attacked by iron golems
Burns in daylight
Arrows had the same damage and trajectory of the arrows shot by normal skeletons
All arrows shot give slowness effect to the target
Attack damage = 1.5 hearts
Wither skeleton
Usually ignored by monsters
Attacked by iron golems
Immune to fire and lava
Attack give wither effect to the target
Attack damage = 2 hearts
taller than 2 blocks
Creeper
Usually ignored by monsters
Only these features right now but you can scare your friends!
Blaze
Usually ignored by monsters
Attacked by iron golems
Immune to fire and lava
If you sneak you will start to fly
Attack damage = 3 hearts
Cow
Usually ignored by monsters
Life = 5 hearts
Pig
Usually ignored by monsters
Life = 5 hearts
Shorter than 1 block
Chicken
Usually ignored by monsters
Life = 2 hearts
Shorter than 1 block
Drops eggs
Sheep
Usually ignored by monsters
Life = 4 hearts
Iron golem
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Life = 50 hearts
Attack damage varies between 7 and 21
Knockback resistance
3 blocks tall
1.5 blocks large
Villager
Only zombies will attack you
New features will be added in next releases
Zombie villager
Usually ignored by monsters
Attacked by iron golems
Burns in daylight
Killing a villager cause his zombification
Attack damage = 1.5 hearts
Witch
Usually ignored by monsters
Attacked by iron golems
Life = 13 hearts
Vindicator
Usually ignored by monsters
Life = 12 hearts
Attacked by iron golems
Attack damage = 2.5 hearts
Entering in a village triggers a raid
Evoker
Usually ignored by monsters
Life = 12 hearts
Attacked by iron golems
Attack damage = 1 hearts
Entering in a village triggers a raid
Interacting with a blue sheep cause it to became red
Pillager
Usually ignored by monsters
Life = 12 hearts
Attacked by iron golems
Attack damage = 1.5 hearts
Entering in a village triggers a raid
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